InGame Shop
Complete guide and documentation
InGame Shop
The InGame Shop system provides complete management of the in-game store, including categories, items, inventory management, and crafting systems.
Shop Management
- Categories: Create and organize shop categories for better navigation
- Subcategories: Add subcategories within main categories
- Item Definitions: Define shop objects with properties and attributes
- Shop Items: Manage available products with pricing and availability
Inventory System
- Slots: Configure customizable inventory slots for players
- Initial Inventory: Set up starting inventory configurations for new players
- Item Organization: Categorize and sort items for better management
- Stack Management: Configure item stacking limits and rules
Crafting System
- Materials: Manage crafting materials and their properties
- Object Levels: Define item rarity levels and upgrade paths
- Crafting Recipes: Create complex crafting recipes with requirements
- Crafting Stations: Manage different crafting locations and their capabilities
Pricing System
- Dynamic Pricing: Adjust prices based on market conditions
- Discount System: Create temporary discounts and promotions
- Currency Support: Support multiple in-game currencies
- Bulk Pricing: Set up quantity-based pricing tiers